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1701 A.D. Gold Edition (PC)

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Product summary

This bigger, better take on 1701 A.D. is most noteworthy for including the Sunken Dragon expansion.

Specifications: ESRB: Everyone; Genre: Strategy; Number of players: 1 Player See full specs

Price range: $29.99

Gamespot editors' review

  • Reviewed on: 08/15/2008
  • Released on: 07/24/2008

Finally making its way to North American shores is 1701 A.D. Gold Edition, a repackaging of the original city builder from 2006 and its Sunken Dragon expansion pack, which was originally released in Europe at the end of last year. This add-on was worth the wait, though, given that the new campaign adds swashbuckling fantasy to the nuts-and-bolts Caribbean economics of the game's previous incarnation. A lively story and characters, along with wide-ranging (if not exactly earth-shattering) mission goals, pack real personality into this revamp and make it a colorful trip back to the age of exploration.

1701 A.D. Gold Editionscreenshot
Building a settlement takes on new urgency in the Sunken Dragon campaign, thanks to the structured missions and atmospheric objectives.

Just don't expect a reinvention of the wheel. The original game came with only a sandbox mode of play and one-off missions, so adding a campaign with a scripted story about searching for an ancient artifact called the Eye of the Dragon lends a sense of purpose to all of your city-building endeavors in the Caribbean. Nevertheless, the actual game design isn't all that different from the non-golden 1701 A.D. The basics stick pretty closely to the standard city-building formula. Gameplay revolves around the management of island colonies and the goal of leading them to prosperity. The twin bottom lines are the financial balance sheet and colonist happiness, which are satisfied by erecting houses, churches, sheep farms, schools, and the like, as well as establishing trade routes and diplomatic relations with neighbors. Economics are pretty simple to follow. You identify an island resource such as ore or gold, or set up a structure such as a cattle farm or a tobacco plantation to create a resource, and then construct the businesses that turn these raw materials into usable goods for your citizens. If you do everything just right--and remember to link all of your buildings together with the roads needed to transport goods from one location to another--you'll end up having happy citizens who love their lives in a tropical paradise. Run short on a few key items such as clothing and food, however, and you'll wind up with disgruntled thugs.

So it's just like real life. But the Sunken Dragon campaign doesn't feel all that fresh when you get beyond the Indiana Jones-in-pantaloons hunt for a MacGuffin. Mission goals are pretty been-there, done-that. Old chestnuts such as reaching a set population total, hitting economic benchmarks, and setting up a trade route are all present and accounted for, and at times the gameplay feels a little too paint-by-numbers. But with that said, it's hard to imagine how you could jazz up a city builder like this with wildly out-there objectives, considering that most of the concerns addressed here are the same ones that had to be addressed by colonists in the real 18th-century Caribbean. And at least the campaign really mixes up goals so you don't feel like you're on a treadmill, and it ladles out fantastical derring-do to give the bean-counting colony-management stuff a whiff of high adventure.

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1701 A.D. Gold Edition (PC): $29.99
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