Console modding: Right or wrong?
In a recent blog on CNET News.com it was learned that modders in 16 states were brought down for allegedly selling and distributing "circumvention devices."
While federal agents, including U.S. Customs officials, are heralding the capture of these "criminals" as a mark of significant progress in the fight against modding, I'm not so quick to agree.
At its very core, what is so wrong with modding, or modifying, one's gadgets? While I admittedly don't know as much about the techniques involved, because I don't own any modded devices, I still have trouble understanding why companies (and officials) have such a hard time with people making products better.
Now, I'm not saying that individuals should be allowed to sell and distribute a modded Xbox 360 to the highest bidder, but I am saying they should be able to mod the system for their own benefit. Yes, I can hear DMCA (Digital Millennium Copyright Act) proponents crying out in disgust already, but to be honest, I think those folks need to get a strong lesson in logic.
Banning modding is nothing more than a business ploy. And although organizations like the Immigration and Customs Enforcement division of the U.S. government claims that it raises our prices and maintains an unhealthy business environment, I'm not sure where John Doe, modding his PlayStation in the comfort of his home so he can play overseas games, is contributing to the "facilitation of multiple other layers of criminality, such as smuggling, software piracy and money laundering."
Isn't John Doe buying that software from an American importer? And isn't that American importer paying taxes on the profit it makes at the end of the year, which, in case you were wondering, comes from guys like John Doe?
I am strongly against the sale and distribution of modded video game consoles, but I can't help but be a proponent of modding video game consoles for your own pleasure, as long as you use it for the benefit of those who hold the software copyright. In other words: buy the legal software, not the pirated stuff.
But what makes modding so awful? Is it because you agreed to an implied contract upon breaking the shrink wrap that you wouldn't own the rights to the system, no matter how much you paid for it? If so, that's a bunch of garbage. If I paid my hard-earned money for a game system, then I should have the legal right to open it up and make it do whatever I want. And if that means that my American Xbox 360 will be able to play a Japanese Xbox 360 game, then so be it.
The never-ending copyright protection that can be found on just about every kind of media today is simply outrageous. Does it serve the purpose of protecting the copyright holder's material? Obviously not. If it did, we wouldn't have pirating that, according to the Entertainment Software Association, costs the video game industry billions of dollars each year.
In fact, you might be surprised to know that pirated material typically sells better than something that isn't pirated. You know why? Nobody wants the stuff that isn't pirated. Besides that, I believe that most people are honest and want to have both copies.
Maybe it's just me, but I believe that the DMCA and government officials at home and abroad underestimate our ability to be pillars of society. If you read the DMCA, you will find a law that protects businesses and abandons all trust in the average citizen--it's sad, to say the least.
Sorry ESA, Nintendo, Microsoft and Sony; I trust people. Maybe you should too--it might help your bottom line.
Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.







Why should they care what their customers do with it? How does it hurt them? As long as the seller of the modded equipment is upfront about the fact and let the buyer know that the original manufacturer won't honor the original warranty and certainly won't cover what was changed, why do they care?
Do the console makers care much that when they first release the product, they often show up on Ebay for 2-3 times the original price?
People sell modified cars all the time, and as long as the car is street legal, does anyone care?
You say you are strongly against selling modded consoles, would you care to explain why it is such a crime?
I cannot stomach those that modify consoles to get a playing advantage. They are cheaters and I won't play again online with them.
If you play off line and don't gain any play advantage from modding, then you only have to deal with the Illegal aspects of your modding. I say Illegal because until it is proven otherwise, you are breaking a legal agreement between you and the company when you mod that console.
I wish someone would take the time and challenge the companies so we knew if the only valid reason for modding ("personal backups") could be used. That is the criminals way of rationalizing their use of bootleg copies.
In the long run I pay because it takes more money to develop systems that are less defeatable. When future consoles have no dvd / hidef disk input, we download our games. I will love it because that will take away another place for modding.
Who are they to say you can not open a XBOX up? Who are tehy to say I cant get my soldering iron out and add some lights, USB cable and anything I want to it?
I have modded all 5 of my XBOX's (1) and paid for them from a shop at the normal price so I think I own it and can blow it up if i see fit.
It is so upsetting that some modders out there are getting busted for a hobby/small income.
I do not agree with you on the fact that you say modding and selling is wrong.
People mod cars and sell them so why not a xbox? Whats wrong with it? I have never sold one but if i did I hope I will not get into any problems for it. As long as I am not selling it for using pirate games (Which I never have) its fine.
Thanks for your blog,