January 20, 2007 5:58 PM PST
Filmmakers at Sundance look to indie video game industry
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Such an idea is not a stretch to video game makers who view themselves much like the independent filmmaking pioneers of decades ago--innovators whose work led the creation of the annual
The young, but fast-growing
The enthusiastic panelists, comprised of both indie game community members and those observing them, concluded that the movement is not only radically changing the gaming industry; it's changing the way in which people perceive the world.
"We've come to understand that we're at the beginning of a major revolution of learning," said panelist
One example of an education-based game is panelist Asi Burak's
Other examples are games that advocate for social change, such as
Indie game makers, much like indie filmmakers, have to grapple with issues like how to fund projects, distribute games and balance creative expression with marketability. But unlike the major commercial publishers, who rely on blockbusters for profitability, independent game developers can afford to take more risks.
Indie game development has yet reach its cultural tipping point, but it's definitely adding a new voice to the ongoing, polarizing conversation about whether video games are good or bad, said panel moderator
That debate continues to be elevated as some of the more risk-taking, art-driven, experimental game developers like
"Even though game play is a part of them, fun is a question," he said.
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